![]() ![]() His mask is appropriately baggy and it looks just a little thicker than Snake Eyes’ standard balaclava, which means it will keep him warmer while on his arctic mission. Snake Eyes’ head is mercifully the better of the two Rise of Cobra Snake Eyes head sculpts. The arms are appropriately baggy like a winter coat, but there’s also some nice armor that helps tie his arms and his jacket together. Snake Eyes’ arms (originally designed when this figure was first tooled up) help continue the reactive armor winter coat look. The bottom of the jacket also has two places where he can clip his firearms to which I like because it means Snake Eyes can carry all his gear on him. There are great armored plates built into the jacket and the pouches on the front look good but are clearly functional and not just there to look good. The jacket is like a reactive armored winter coat and I think that’s a cool design choice. The PP Snake Eyes is a nice undetailed shirt, but you aren’t going to see it because he’s wearing a great jacket piece over it. I can see Snake Eyes needing a leg harness as part of fall arrest gear that he’s wearing underneath his jacket in case he needs to scale an ice cliff to reach his target. Again, they kind of make sense for an arctic operator. To help further distance the legs from their initial use, Snake Eyes also has the leg straps from 25th Anniversary Airborne. They kind of remind me of a product I use during the winter called Yak Traks that you slip on to your shoes if it’s icy but that you can take off so you don’t have to wear them all the time. I also really like the detailing on his feet that looks like Snake Eyes is wearing something to give him some additional traction on his boots. The kneepads provide Snake Eyes with a little more protection on that joint so that’s a good aesthetic choice. They’re also a bit more visible because this Snake Eyes isn’t wearing a long coat. The baggy pants from PP Snake Eyes do a nice job standing in as snow pants but his new knees do help make them look a little different from their initial Rise of Cobra use. The head, torso, and legs all come from Paris Pursuit Snake Eyes. I’d not realized until getting this figure (and looking to for a parts listing) how much of this figure was shared with Rise of Cobra Paris Pursuit Snake Eyes. However, I passed on that figure when it was first released and it was originally intended to be an arctic figure, so I like seeing it here because it’s not something I already have in my collection. ![]() Starting off with the pilot, this version of Snake Eyes is a complete rerelease of the first version of Pursuit of Cobra Desert Battle Snake Eyes. I’ll have to admit, while the Skyhawk and Snake Eyes half of Battle Below Zero is definitely the weaker half of the vehicle set, the pilot and vehicle work well together and it actually does make a little bit of sense to bring in some air power to stop a Cobra WOLF. The addition of Snake Eyes as a pilot also seemed a little odd, but since I’m a sucker for unreleased concepts, I was actually kind of excited to finally get the Arctic Threat Snake Eyes that showed up at Joe Con in 2009. However, since it came with the Battle Below Zero set and I really wanted the Cobra WOLF, I knew I would be getting it. Much like the Arctic Threat Shipwreck, though, I never really thought I needed a devoted arctic version of the Joes venerable one-man attack and scouting craft. While that may have just been a function of me having a Skyhawk as a kid and noticing it more than the Skystriker because that came out a little before my time, I’ve always thought the Skyhawk was a neat little vehicle. It’s a neat Joe vehicle and I’ve always thought it was a little more iconic in the cartoon that even the Skystriker. I’ve always had a weird affinity for the Skyhawk. ![]()
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